Tusk Shadow
| Rarity | Unverified — community reports conflict |
|---|---|
| Ranks | B / A / S |
| Damage copy | Scales with rank; exact % unverified |
| Data source | pending |
How to get Tusk
Arise a Gate boss in Solo City. Community-reported, verify in-game.
Tusk is the third community-identified shadow — a Rank B Tusk appears in launch-week livestreams, but its rarity and damage-copy percentages have not been verified anywhere, which is why this page leaves them blank. The Gate boss “Tusk” also drops the Tusk Neck Skull accessory, so the name at least matches an in-game boss.
Shadows are companions from the Update 1 Arise System: clear waves inside a Solo City Gate until a boss spawns, then use an Arise attempt to extract it. Community testing reports roughly one boss every 10 waves with 3 Arise attempts, an Auto-Arise toggle (buggy at launch), and — importantly — gate difficulty does not change shadow quality: an E-rank gate can reportedly still drop an S-rank shadow. Gates spawn on a timer near the craft area; reports conflict between every 7 and every 10 minutes.
A shadow’s rank (B / A / S) is rolled separately from its rarity and decides the damage-copy percentage. You can equip one shadow by default; the +1 Shadow Equip gamepass (540 Robux) adds a second slot.
The official Trello only confirms “3 New Shadows” without names — every name and number on this page is community-reported from player videos. Verify in-game.